A year ago, when Adastra Visual Novel was announced, it was hailed as one of the most promising games of the year.
The first game in the game franchise, it follows a girl named Takuya, who’s an avid manga reader and who lives in the city of Shibuya.
The game follows Takuya and her group of friends on a quest to discover a magical item called the Adastron, which is said to be the key to unlocking the next stage of the story.
Adastra’s visuals are often impressive, but the gameplay is nothing short of astounding.
The story follows a series of puzzles, and the puzzles require Takuya to work together with other characters and other players to solve them.
Takuya is able to use the Adasticra to solve puzzles that she is familiar with, but she also has to learn new and unfamiliar ways of solving puzzles.
Takuya and the rest of the Adasts can solve puzzles in a number of different ways, including using Adastras abilities, or the ability to draw on walls.
But, as you might expect, Takuya must use Adastrakas powers wisely.
You have a number for each of the characters, and when you solve a puzzle you draw a line that stretches across the puzzle and reveals the solution.
This can be a tricky concept to grasp, because the line is constantly moving and changing.
As you continue to solve more puzzles, the line becomes narrower, but you can still draw it and continue to use it.
This is the kind of game that’s usually played on the side of the train and that doesn’t have much variety in terms of puzzles and gameplay.
In Adastrasm, you have a wide variety of puzzle solutions, but a lot of them are either fairly simple or quite difficult to solve.
The puzzles are mostly solved with one hand, and there’s not a lot you can do with the other hand.
Adastrs is one of those games that I didn’t really get into until I started playing, but it’s definitely worth a try if you’re looking for a challenging and visually rich game.